I'd love a silent hunter mmo.
But not the dumbed down gameplay that "mmo" usually entails. A good Silent Hunter game that's full on the simulation side and with a graphic engine that is ready to face the next decade. With a good amount of RPG elements (read progression).
Something original on the mmo side but with the depth and realism of a well executed silent hunter. With the difficulty % improving the player gains to make up for it, along with auto-TDC that aren't always dead accurate.
-both allied & axis sides playable and each of them fighting to sink or save the most tonnage on a sea route which has consequences on the region's ports equipment, fuel, ammo and supply available for the players.
-World map being semi-persistent, player action has true consequences for months to come and offers for plenty of dynamic solo or pack missions
-Player progression, career & crew management
The possibilities are endless, the funds usually aren't.
We should kickstart Sub Simtizen.