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Old 05-22-15, 06:32 PM   #4
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by 3catcircus View Post
So - if I just delete the entries for the T09A and T13A in the Wilhelmshaven mod (and barring somehow finding out why I needed to install MFM first), I should be good?
You should be. One thing you can do is rather than delete the GWX entries create a new folder in a separate spot and move them there. That way if anything goes wrong you can always move them back.

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The other ones remaining all have folder names like AAAB1, M35Hansa, NPKDF, etc.
That's correct.

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So - are there any of them that add date-based skins to warships (or does GWX do that on its own already?)
I don't think GWX does that. I also don't think most of the skins do it either. It's pretty easy to do yourself though. Download the skin you want. It should already be in the folder path Data/Textures/TNormal/Tex. Place into SH3 Commander's 'Date' folder, and inside whatever date folder you want it to appear. If you want a different start date for that skin just make a new folder. As long as it has the proper date-name (for example if you want a February 15th, 1942 start date the folder's title should be '19420215') there should be no problem.

Quote:
Also - are there any mods that add date-based and/or theater-based changes to U-boat skins, such as different camouflage patterns?
Again, there are many U-boat skins available, but I don't think any of them have a date-based folder path for Commander. There is no way for the mod's creator to know what date you would want it to start.

I personally don't use the date folder for my own U-boat skins. I like to pick one and install it between patrols.
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