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Originally Posted by CaptBones
Not to throw a wrench into the works or dampen anyone's enthusiasm...
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Excellent summary of the problems involved in real-world ship command.
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If you are lolly-gagging around taking your merry time to get someplace where you're supposed to be, you'll find yourself being relieved of Command in short order.
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Tell that to Admiral Frederick Charles Doveton Sturdee. When tasked with intercepting and destroying Admiral Maximilian von Spee's squadron in 1914, Sturdee took his time getting to the Falkland Islands, stopping and inspecting every merchant ship he saw along the way, spending extra days in port at various islands and generally not being in a big hurry. Of course luck was with him as this put him in Port Stanley exactly in time for the attack on that harbour by Spee's group. Had he hurried as he should Sturdee would likely have missed Spee altogether and looked like a fool, which is what his superior First Sea Lord Jacky Fisher apparently hoped would happen. Instead Sturdee became the first British naval hero of the First World War.
I know, "Exception that proves the rule", "If you can't be good be lucky," "Do as I say, not as I do", and all that.
Sorry, couldn't resist. I'm just sayin'
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Oh, there is one other thing. My wish list includes a fix for the incorrect engine orders and the completely incorrect rudder angles. We hear "Ahead Slow" for the Ahead 2/3 engine order telegraph setting. There is no "Ahead Slow" engine order in the USN...Ahead 1/3 is ahead slow (or slow ahead if you prefer).
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I hate that too. I also hate the whole "Yes, Sir!" business. I've been planning for years to make a sound mod for SH4 that would fix all those, conforming to the way it was done in SH1. I've already done a little speech fix for my DBSM translation for OM. I'll try to remember to look into doing as small speech mod that just addresses those two glaring mistakes.
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The use of 40 degree "standard" rudder is ridiculous, in any Navy. You're putting the rudder into the stops at 40 degrees, which is a good way to jam the rudder hard over. Depending on the design of the ship and the desired performance characteristics, "Standard" rudder is typically 15-20 degrees; "Full" rudder is usually 25-30 degrees and "Hard" rudder is normally 5 degrees less than putting the ram(s) into the stops. Instead of fixing the hydrodynamic drag for a 40 degree "standard" rudder, couldn't we change the normal rudder angle used to 20-25 degrees (and then tweak the turn rate & etc.)?
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I hate that as well. Unfortunately I have no idea how to change that.