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Old 04-05-06, 04:12 PM   #15
BigBadVuk
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Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
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Quote:
Originally Posted by kiwi_2005
Yeah.

I had an incident where i torpedoed this destroyer, he never sunk instead he just sailed around the area sort of on fire, well he was dropping fire balls? the ocean was covered with small bonfires, it was like instead of dropping depth charges it was fire balls. It was weird, i couldn't sink him either and thats after i put another two torpedos in him. So i left.
Hmm..maybe that fire behind him was burning fuel?!?..and yep..If u use SW mod or some other modes with realistic sinking times it can take up to 15-30 minst to sink even small merchant with 2-3 fishes And that is becose of modeled dmg engine i think...if u look around u can find details about how these mods works(basicly they calculate amount of dmg and water that rushes in) When i asked about that slowing ships i was given link to specific thread on this forum but i managed to mark all threads as read and now i cant find where it is so i can give u link becose of too many posts!
WE r too much active in this forum :P :P
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