04-17-15, 12:14 AM
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#5
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Silent Hunter 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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In principle, it sounds good, but I'm guessing that the gameplay in any surface ships mod suffers from shortcomings associated with inherent problems related to missions, career path, crew management, etc.,etc.
When I was doing work with surface ships in ISP, I did take time out to run a mission, where two hostile surface TF's went head to head. I didn't control any ships; just watched the action. I'll admit it was kinda fun, like watching a short WWII movie. One of the more serious problems in this sort of thing: gun actions/shells/ballistics are poorly modeled. Ubisoft put more effort into torps than shells.
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