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Old 04-11-15, 04:36 PM   #3
Kapitan
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Join Date: Mar 2005
Location: UK + Canada
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the shoot and scoot method that you are trying will not work, as soon as you pass around the 7 knot mark you light up like a Christmas tree however here is one you probably didn't think of

Once you detect the enemy and you know that he knows your there and fires off a torpedo or two, head directly for the torpedo down the line of fire, in MP chances are the other player has not armed the torpedoes properly either they run long shallow or wide, your chance to make him run by making him run he forgets about the torpedoes.

Your closing speed is 98knots so in 3 minuets you will travel 4.9nm which by that time the torpedo should have ran past you there is no point firing at an alfa that is beyond 10nm given time over distance the torpedo will probably expire before the alfa does
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