Quote:
Originally Posted by HertogJog
Why not change the .CFG file there 
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You're talking about the "
Main.cfg" file within the "
Documents/SH4" folder, compared to the "
Main.cfg" file within the "
Silent Hunter Wolves of the Pacific/Data/Cfg" folder.
They are both the same file.....the game creates the "SH4" folder (with all of its contents) anytime it finds the SH4 folder is deleted (or just parts of it deleted). It
will not change the SH4 folder as long as the SH4 folder is intact with its core folders/files.
What this means is anytime you delete the contents of the SH4 folder, you'll have to remember to add your modified Main.cfg file to it again in order to keep your changes (like the Time Compression changes). With the modified Main.cfg file within the game.....it will be added to the SH4 folder automatically every time the SH4 folder needs to be re created.
This then brings up the question.....Why delete the SH4 folder at all?
The number one reason is to keep the game running smoothly. Here's a couple of reasons:
1. To delete the corrupted Saved game points that seem to never replay right (your automatic game saves, as well has the player created saves are kept within the SH4 folder).
2. To eliminate the conflicts between a modded game that has leftover files from a previous mod that JSGME lost track of. We have all heard of the rule "Add this mod while in port". That's because the game will automatically create a saved game point with your modified files, within the SH4 folder, when you leave port. If you remove the mod at a later time, then try to play the same saved game point without the same modified files in-game.....CTD's are in your future.
What's the cure.....let the game re create the SH4 folder.
Sure, if your trying to complete the entire war campaign and you're in 1945......well, don't change mods. Keep what your doing and finish the campaign.
But, if you change mods like changing your socks.....delete the SH4 folder as often as you can.