Ahoy there Sub Simmers!

Back again with another monthly update for you. It should be live on
ModDB shortly. Do please give it a go.
And here is the change list below for this month, good work by its every busy dev team.
For March 2015. Full changelog.
Fixes
Fix modelcompiler
Attempt to avoid calling methods on a nil object
Fix missing specular highlights
Fix compilation of planetrings shader
New Features
Mouselook for internal camera
Migrating the save-game serialisation from a binary flat file to JSON
Internal Changes
Fix VS2013 profiling configuration
Rendering statistics
Instanced model rendering for cities
Update the sgm file version