Quote:
Originally Posted by kevinsue
G'day gap, Thanks very much for the link.  Got just about everything I need now to attempt this compatibility mod.
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Hi Kev, all you need to do is exporting the meshes of diveplanes needles from my Command Room file and reimporting them into sibtemichael's version of the same file.
I don't remember wether silentmichael's interior mod also contains a copy of CR's sim file. If that was the case, you should spot the differences among New Interior Mod and TWoS, merging them in a new file for full compatibility with Vecko's megamod. As far as my little mod is concerned, the only changes I made to that file are relative to the dial controllers of bith diveplane's needles.
Last: make sure that silentmichael's mod doesn't overwrite my diveplane's gauge textures