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Old 03-27-15, 06:58 AM   #131
nsomnia
Weps
 
Join Date: Nov 2012
Location: Canada
Posts: 370
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Helped him out to get it turning. How do you guys figure it looks when turning?


2 minutes - dead slow ahead hard to starboard then back flank.

Edit: I should add I got my binocular script from Unity ported over about 75% to Unreal. The reaason we've made such progress so fast is because I have an 'in' in the community ocean project and weve been working 10-16 hour days each.
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Last edited by nsomnia; 03-27-15 at 07:50 AM.
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