Made a port, it looks nice but I'm redoing it to look more intense with barbed wire fence, big tall lights, forklifts etc. got some PT boats, a cruiser a battleship, nautilus of course, an ohio class, lots and lots and lots of props day/night cycle, basic calender keeping. (I can compress time, but not the physics yet so have to look into hiring a c++ coder for that)
My partner has the boat 100% ready to go. Every tank is simulated and if you want to play on hard settings you can trim your boat out choosing how many litres of water to pump around the trim tanks you can drive the boat with the bow and stern planes manually.
Should be combining our work together this weekend or early next week looking at a April 5th free pre-alpha demo release for beta testing and feedback.
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Current Project [ Operation Trident (Working Title: Project RedWater) ColdWar Subsim] :: Development Log w/ Dwnloads
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