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Old 03-16-15, 08:10 PM   #5
kevinsue
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Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
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G'day gap and Michael,

A couple of questions I'm sure you may be able to help me with.
What program/s do I need to be able to view the crew animations and body parts/ uniforms with, and 3d sub compartments?

I recently made a small mod that changes the crew uniforms to more warm weather and informal attire (shorts/ shirts etc) that I will upload when I get a chance. Slow going as I had to restart SH5 every time I wanted to view a change

Not sure if this has been tried but I want to try using scripts to populate the submarine rooms with the illusion of more crew.

The WO is scripted to go between the Bridge, Control Room and forward crew/radio room so I assume that other available crew slots are not restrained to specific areas.
I am hoping that crew from "out of eyesight" areas can be teleported to "within eyesight" areas as they come into the players view, given new heads and bodies and thus giving the illusion of a crowded boat.
I realise that timings, waypoints etc will have to be worked through and synchronized. Who knows.....if it works we may be able to put the Officers around Michaels dining room table at dinner, singing the Tipperary song!

Maybe some talented 3d artist (hint) can lower the bunks in the forward torpedo room, add curtains and a "lived in" mess and resting crew that is linked to the Battle stations command to clean it up and allow for torpedo loading when required!!

But.....This is going to have to wait because we have Tropical Cyclone Nathan bearing down on us here in Cairns at the moment so who knows......

Best Regards.....Kev*
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