JSGME How To Move . Reposition > Delete > Add Mods Using A Mep File.
JSGME How To Move > Reposition > Delete > Add Mods Using A Mep File.
Important
The only rule with using a Mep File is that the mod must exist in JSGME either disabled or enabled.
The first thing to do is make a new folder where you want to store your Mep files and give it a name.
You might also want to make a desktop shortcut so you can find the folder easily.
You can Minimize and Maximize JSGME and the access it easily from the Task Bar.
Go to Tasks in JSGME
Select “Save mod profile”
Save it in your new folder.
Name it Mep1
Make a copy of it.
Rename it Mep2
Let’s say for example that you wanted to change the resolution of the 3000 Yard Bearing Tool (1440x) Mod to the 1024x resolution. See Note 1
You have downloaded the new mod and it is in the disabled side of JSGME.
Open Mep2
Go to the mod and carefully remove only 1440 and replace it with 1024.
To finish, the mouse curser must be placed at the end of the last mod.
Go to > File.
Select > Save.
Exit.
Go to Tasks in JSGME
Select “Load mod profile”
It should take you to the new folder where you have the 2 mep files showing.
Double click on Mep2
You will see the mods being disabled to get back to the mod that needs changing.
It then rebuilds the mod file enabling the 1024x and disabling 1440x
It might appear that nothing is happening but it is, so be patient.
Mods can be edited this way or even over typed as long as it appears exactly as the mod shows in JSGME or you will see an error message and the mod will be excluded.
Saving an Existing Mep File as a different number.
To save an existing Mep file as a different number.
The easiest way is just make a copy of it and give it a new name/number.
The original copy is always available if needed as a backup.
You always work with the new Mep number.
Saving a Mep File using “Save As.”
To finish, the mouse curser must be placed at the end of the last mod.
Go to > File.
Select > Save As.
Give the Mep File a name and add after it .mep
Use the drop down arrow and change the file type to “All files”
Click on > Save
Exit.
Adding new mods.
Enable the mods you want to add in JSGME after the last mod in any order. See Note 2
Save the Mod profile as before and give it a new number.
Open the Mep file.
Go to the mod above where you want to position one of the new mods. (The new mod will be positioned below it).
Position the mouse curser at the end of the mod as you want to create an empty space below it.
Press return and an empty space will be created.
Highlight and Cut the mod you want to reposition.
Put the mouse curser at the beginning of the empty space and paste.
Use the Del Key to delete the empty space where the mod was Cut from.
To finish, the mouse curser must be placed at the end of the last mod.
Go to > File.
Select > Save.
Exit.
Go to Tasks in JSGME.
Select “Load mod profile”
It should take you to the new folder where you have the Mep files.
Double click on the correct Mep number.
It then rebuilds the mod file in the order you made disabling the mods as far back as it needs before re-enabling to the new mod order you chose.
It might appear that nothing is happening but it is, so be patient.
Deleting a Mod
Follow the previous instruction regarding making a new Mep File.
Highlight the mod to be deleted.
Press the Del Key.
Press the Del Key again to remove the empty space.
To finish, the mouse curser must be placed at the end of the last mod.
Go to > File.
Select > Save.
Exit.
Important.
There must never be an empty space below the last mod in the Mep File otherwise you will get an error message as will happen if you forget to put the curser at the end of the last mod.
Note 1.
If you have in yourmod list the 3000 Yard Bearing Tool mod being overwritten it will not work and needs to be moved.
Use the Adding New Mods instructions how to create the new space.
Note 2.
When adding mods at the end of JSGME if they do not overwrite any other mods other than the main mod then you should not need to reposition them.
Last edited by THEBERBSTER; 01-17-18 at 05:17 PM.
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