Quote:
Originally Posted by kevinsue
WOW....I just read the documentation in TWOS mod and realised that you are the author of " Patrolsearch autoscriptsV04".
Not sure what you mean by "sluggish" settings, but I'm sure that any improvement on an already good mod has got to be a bonus!
Don't know if this is possible, but would there be any way to script the search pattern to continue with the original sequence after an inadvertent interruption like a crash dive due to an air attack etc?
If you have to dive, the surface run sector will remain submerged until the next scheduled surface run which uses up a lot of battery power.
It would be great if the automation could run the boat submerged for a short while on "Slow ahead" then to periscope depth for a look, then surface and continue from where it was interrupted.
Then again.... I think I'm just being lazy because I have to check to see that those annoying planes have gone before surfacing anyhow..
Best regards....... 
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Hi there glad you like it
VDR said the boat is slow and sluggish and I like it. It s anyway different than it was when I used a Sober based soup and there are stuff that is out of sync.
-it uses too long to turn 90 degrees so it kinda changes direction 30 degrees per dive
-it starts to scan with scope 30 secs before the scope is at surface
If I just put bigger speed, the surfacetime is to short to keep battery up. EDIT: nopes, but recharge command must be fullfilled before tc64
Ive started the task though..
I dont think it s possible to solve that issue u mention, the scripts are not very advanced. I don t even remember where I read how the scripts work, but if you find it its not hard to experiment with them.My scripts file is added as a txt file aswell in documentation. I basicly just used Trevallys scripts and shuffled around with the commands. All with Trevallys blessings
Not all the searchscripts are mine only those that says "husks" . (and FEsearch..fueleconomysearch) I made them cause I wanted more options when travelling in potential hostile waters.
Happy hunting
EDIT the descripion is in TDWs new uis mod as a txt file under data/automation.