H.sie's patch places accuracy restrictions on the WO range numbers. Does that also apply or the WP? If so, maybe we could place similar restrictions on AOB and speed inputs too. Say, nearest 10° for AOB and speed to 1/2 (or even full) knot.
My thinking is his data would only be accurate enough to hit if you're close (under 3000m IMO).
The other idea I had was to crank up the torpedo failure percentage on H.sie's patch and lower it as your crew gains experience.
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