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Old 03-12-15, 03:47 AM   #2
sik1977
Machinist's Mate
 
Join Date: Apr 2005
Location: Canada
Posts: 121
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Quote:
Originally Posted by midnightrider1818 View Post
Hey guys. I was looking for a mod to add to sh3 with gwx 3.0 to include lifeboats. I found the lifeboats and debris mod but it says it only compatible with gwx 2.1. I was also looking for one to increase torpedo damage. Maybe it is just me but it seems it takes two or more torpedos to sink small to med size merchants. I thought this was a bit unrealistic.
Under the Keel shots are a lot more effective at sinking ships generally. Just that poor weather can cause a lot of premature detonations when you use magnetic triggers and shoot from any reasonable distance.

Large Cargos/Merchants can be one-shotted under the keel 50% of the time if you wait a bit (realistic sinking times). But most larger ships (except the Tankers/pyro ammunition ships which may blow up immediately) generally need two torpedoes to take down.
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