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Old 02-24-15, 04:48 AM   #6
HertogJan
Weps
 
Join Date: Dec 2012
Posts: 357
Downloads: 137
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1024 in friendly waters (hard set in .cfg file)
256 in enemy waters
64 in patrol aria and coasts
up to 8 when attacking or evading

The 256 and 64 are for the lag by the chronometer/ stopwatch when a convoy or task force enters my zone. It will still happen but I won't be able to hear them via Hydro's yet and make me guess where to go to (which is the best I can do to not use this bug). Any higher and the convoy would have traveled to far in my zone.
As soon as I see the chrono. lag, I press Backspace to pause the game for 10sec. to let the graphics 'catch up' so to speak (this became a habit cause I used to play with higher TC in the past and needed to do that) and hope to get lucky.
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