Thread: Which Mod??
View Single Post
Old 04-02-06, 02:56 AM   #2
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
Default

Well, I have 2 installations of SH3

The first one is the following:


EXTERNAL APPLICATIONS / SH3 MODULES
SH3 Commannder (essential)
SH3 Gen (essential)
SH3 Weather

MODPACK:
Harbour Traffic 1.47 (essential)

GAMEPLAY / FIXES
Holywood Advanced Damage (essential)
Jungman's Sonar DC / Schnorchel Fix
Real Battery Life / Advanced NASA Battery Fix
XXI Flak and Battery Fix
IX-D2 Torpedo and Range Fix
Improved Convoys - with stock sigle merchant traffic

GRAPHICS
CAs Uboat Instruments
Tankeriv's Seafloor
Better Damage Textures
Redwines Depth Charges FX
Vunerability Mod
Mapped Convoy Routes
Marhk's Super Smoke
Uboat Reflections
Marhk's Ocean Madness
Officer Icons

SOUND
Earshots 1.1
Average Joe's Speed of Sounds
ICBM's Water Pressure Effects

ADDITIONAL UNITS
Additional Merchants 2.0
PtBoats
Converted Whale Factory
Coastal Tanker
Float Planes
Hospital Ship
S Class Submarine
Float Planes
Southampton Light Cruiser

The second one is Grey Wolves, which incorporates most of the mods in the first list plus.

EXTERNAL APPLICATIONS / SH3 MODULES (common with first list)
SH3 Commannder (essential)
SH3 Gen (essential)
SH3 Weather

(testing the new functionality of JSGME v4...)
.
.
Grey Wolves Version 1.0
SclassUS_sub
Unified Campaign_GW
Real Battery Life for GW v1
tankeriv_seafloor_mod_for_128MB_cards
Officer_Icon_Mod_v1.1
Coastal_Tanker_Beta_Release_1.0
Converted_Whale_Factory_1.1


BTW, welcome to the forums!
VonHelsching is offline   Reply With Quote