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Old 04-01-06, 06:17 PM   #21
Der Teddy Bar
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Join Date: Jan 2002
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Quote:
Originally Posted by LA_Dodger
What about things like Fishing Boats, Trawlers(the merchant kind, not armed ones), and Tugboats? Is there a way to make small ships where they can be destroyed by the deck gun?

Also, those damn patrol craft... I lit one up, huge boom, fires, everything, and it just steamed on and kept shooting, slowed down a little, but still showed no sign at all of sinking...
The NYGM SD V2 Fishing boat is 2-4 deck gun hits and the NYGM SD V2 small coastal vessel & the NYGM SD V2 trawler are all now 3-6 deck gun hits.

Also, the Fishing boat, the small coastal vessel & the trawler will take quite a few rounds of 20mm to sink them.

The NYGM SD V2 tugboat has been totally rezoned and should be a pleasure to sink.

The NYGM SD V2 Elco has been totally re-zoned and is currently in testing and should take 2-6 hits from the deck gun to sink one. The 20mm required to sink one will hopefully (in testing now) be very high as these vessels were actually made of wood and most is above the water line.

As far as the AI shooting after the boat was/is doomed, no-one but the Devs can fix that.
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