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Old 02-15-15, 07:04 PM   #34
THEBERBSTER
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This Tutorial will show how and where to make the manual entries so that your Tonnage Bar is continually updated after each game play session.

Your Tonnage Total can be found in your Captains Log.

The total number of ships sunk in a current game session can either be counted from the Destroyed Marks in your Navigation Map or subtracted from any previous total showing in your Captains Log.



Follow the numbers >

1. My Documents folder.

2. SH5 folder.

3. data folder.

4. cfg folder.


5. SaveGames folder < Send a short cut of this folder to your desk top so you can update the Campaign CFG file easily each time you play.

6. Find your last game save by looking for the latest Date and Time.

0000000f 02/02/2015 File folder < This example is only good for the last game session finished.


When the next game session is finished a new number is added to the SaveGames folder.

7. Campaign-2014-10-22-2016 folder < The folder showing is for the first Campaign in Silent Hunter 5 > Total Germany.

8. Campaign CFG < Update this file.

Scroll down through the Campaign data and look for the patrol that you are doing.


You are only interested in the 2 blocks of data below.


To confirm these blocks are Amount and CrtAmount.

Amount is the objective totals of either Tonnage or the Number Of Ships.

CrtAmount is used to record your actual totals of Tonnage or Ships sunk to date.

It is the data that is entered in CrtAmount that moves the Tonnage Bar forwards.


These 2 blocks below are for Tonnage amounts.


[Campaign.CampObj.MacroObj 5.PersObj 1.Amount]

IsTonnage=true < True means it is looking at tonnage amounts.

Tonnage=70000 < This tonnage or a larger total in CrtAmount completes the patrol objective.

NumOfShips=0 < 0 means it is not looking for the number of ships sunk.



[Campaign.CampObj.MacroObj 5.PersObj 1.CrtAmount] < Always look for this CrtAmount.

IsTonnage=false < This will show as false.

Tonnage=33056 < This is where you enter your totals sunk from your Captains Log.

NumOfShips=0 < Not used when tonnage Amount shows True.



These 2 blocks below are for the number of ships that need to be sunk.


[Campaign.CampObj.MacroObj 2.PersObj 2.Amount]

IsTonnage=false < Tonnage will show false because it is the number of ships that need to be sunk.

Tonnage=0 < This will show as 0.

NumOfShips=2 < This is the number of ships or larger total showing in CrtAmount that completes the patrol objective.



[Campaign.CampObj.MacroObj 2.PersObj 2.CrtAmount]

IsTonnage=false < This will show as false as it is ships required.

Tonnage=0 < Tonnage is 0 because it is the number of ships that need to be sunk.


NumOfShips=0 < This is where you enter manually the number of ships you have sunk.

No ships sunk yet so 0 is showing.



Every time you change the CrtAmount you will see your Tonnage Bar increase.

After you exit your game session each time go to your Desk Top shortcut (5) and follow the numbers (6) then (7) and enter a new total in (8).

When you have finished entering your data in (8) >


Go to File.

Go to Save.

This needs to be done every time data is updated manually.


Whether the tonnage bar starts working again or not does not matter anymore as you will have complete control.

The Captalns Log will always confirm the totals that need to be entered.


Obviously if the Tonnage Bar starts to work during one of your game sessions, check and make sure that your recorded data agrees with your Captain’s Log.

Courtesy acknowledgement to Mikael Landerlund.
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