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Old 04-01-06, 11:47 AM   #5
Palindromeria
Planesman
 
Join Date: Sep 2001
Location: Brooklyn NY
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Quote:
Originally Posted by MaHuJa
If you add a downed pilot manually in the mission editor (I don't remember the how right now) then he cannot be picked up without the appropriate attached trigger (approach type) which has a "remove attached object" action (or runs a script that does it)

As for those that are auto-generated when planes are shot down, I simply don't know. I cannot remember being able to pick them up since fleet command, and there things were a bit different.

As for the DSRV, no. It's only supposed to attach to other subs, though that isn't exactly done correctly either.
thanks for all the info.
top paragraph resulted in temporary bewilderment.
"HUH ?"

i have to write sumthin for pilot object that says if "any sub " is within "x " distance speed depth course etc then pilot rescued (removed via script)
and a goal complete trigger so it tallies pilots for subs as well huh ?


personally i havent seen a down pilot in water since sh1 .
assumed there was an obvious automatic (as straitforward as send spec ops is) rescue pilot thingy that i had somehow overlooked.

so what i thought was hardcoded, is actually me having to learn quite a bit about triggers ,scripts, and doctrines.

any links that provide far more specific examples than scs manual or "how to" s of triggers ,scripts, and doctrines would be greatly appreciated.
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