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Old 03-31-06, 02:34 AM   #9
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Default Re: SH3 Commander R2.5 nearing completion - testers required

OK, an update on testing:

- Retirement is now based on the number of completed patrols multiplied by the total number of days spent at sea
Anyone interested in reviewing?

- Added ability to randomise essentially any value used by SH3
Still working on this one. I want to stress that the feature included with R2.5 will NOT be the final all polished perfect version. It's just the start and will prolly be refined over a few months of use (in other words, I don't want to delay R2.5 because this is not perfect yet).

- Hemisent's simulated thermal layers
Hemisent, let me know when you are ready to test

- Arctic water now set when playing in 11 Flotilla
Still need a volunteer to test (c'mon, you get R2.5 well before the masses do!)

- New "RenownAwardedEqualsRandomTonnage" key added to "Ship displacements.cfg" to provide support for NYGM Tonnage War mod
Tested and works.

- Added ability to view SH3 Map from "Change" screen
- Added ability to randomise next patrol grid based on Flotilla and date
Still need some takers for these ones.

- Improved crush depth mod that sets correct crush depths, with minor randomisation, for all sub types
Tested and works.

A feature that already exists, the Ship displacement RenownAwarded values... <etc>
Anyone interested in reviewing?
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