Thank you
I'm sorry I'm not being so clear. I'm using RFB 2.0 with TMO plot so I get the grease marks, sonar lines and torpedo solution. Here's my habit pattern:
1. Solve for target speed & course/AOB (using nav map)
2. Switch to scope/TBT view (input speed and AOB to TDC).
3. Solve for target bearing & range (using optics/stadimeter),
4. Check solution on attack map,
5. Fire torpedo.
When I play a german sub, I can make changes to the solution (if needed) right on the attack map. I.e, if range is a bit off, I can dial it in. If I want a spread angle, I can mess with that and see exactly what it will look like. If the speed is a little off (or changes) and is not matching up with the sonar bearing, I can adjust the gyro bearing. I would like to be able to do the same thing on a Fleet Boat. I believe it is realistic as the TDC plotting team would be in the conning tower checking all the inputs. Whoever was on the scope (CO/XO) would be able to stop looking through the scope, turn his head left/right and check the map that the TDC team marked up (as I understand it.)
After using CapnScurvy's excellent OTC mod (with TMO) with the modified range dial, I thought it must be possible and perhaps a fairly easy mod (for a modder that is, not for me!)
Anyway, long story short, I was just wondering if there was a mod out there that made this possible. I'm guessing there isn't and also surmising I'm the only one (or one of the few) that would even want it.
Never would have thought of it until I played a German sub in Op Monsun. Being able to tweak the solution on the attack map is so sweeeeet. Those Germans can't hardly miss!
Maybe this thread should have been "Why are there TDC dials on German attack maps but not American ones?"
Last edited by pdiddy; 01-14-15 at 03:35 PM.
Reason: clarity
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