I post this here because I could imagine it might interest some more people than only those visiting the flightsim forum.
Some years - many? years - ago I posted occasional updates on a private effort by "Flexman" Hawlewy to build a new sim on basis of the old Gunship! and Longbow titles. And then, in the past years, I lost track of it, and nobody spoke of it anyway.
And now its back.
Note the message at the end: "Coming as Early Access to Steam Greenlight soon."
http://www.combat-helo.com/
http://www.tricubicstudios.com/combathelo.html
and a bit older:
http://combathelo.blogspot.de/
An older interview:
http://combatace.com/topic/81874-gam...s-combat-helo/
Quote:
The DCS series is a purist simulation product, written by engineers and enthusiasts with an engineering eye. All very procedural and institutionalised. PC combat sims as a genre used to be very different, they were more like animated documentaries. Different experiences.
One forces you to conform, the other indulges. We’re all about indulgence. Our Apache cockpit experience lets you learn as much as you want, go out and blow things up, play with it.
(...)
We’re creating a game for a generation that missed out on those simulations from Origin and Microprose, PC combat simulations were a genre of their own. Those games were jingoistic indulgencies, escapism with a fair amount of technical depth.
|
That certainly sounds like what we loved in the Longbow and Gunship and the old Microprose titles so much.