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Old 03-29-06, 03:28 PM   #7
suBB
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Join Date: Dec 2005
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Quote:
Originally Posted by OKO
Quote:
Originally Posted by suBB
OKO.. include busted reactor factor in, man that would be awesome..
well I didn't say you will have a problem, I said a problem could occurs
50% of chance, at random places.
And if you do'nt have the right reaction in short time ... you die (everything broken on the sub)
if you like the "accident" concept, I made a tutorial with 1 out of 3 different accident randomly generated on this scenario (reactor / mine hit / flooding) =>
http://okof4.free.fr/missions/DW/tut...b_accident.zip
As I know, now, how to examine each sounds existing in DW, I've probably had changed the .wav if I didn't forgot ...
I dig it a bit better in this coop, using every sound DW could gave me for that.
right on OKO this would add an interesting twist, nothing ever goes as planned.... id think that worst case(aside from 100% damage) could compromise the mission.. cant wait to try it
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