12-27-14, 11:47 PM
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#11
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Silent Hunter 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Nice work.
Quote:
The numbers for crash speed are probably accurate, but the depth is who knows what - furlongs per fortnight or something other than meters, whatever
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I tried setting the crash depth above 300 to get ships to stop sinking in heavy seas, to no avail. The various zones might have their own crash depths, though. Also, I don't know if the crash depth is related to the bottom, top, or middle of the zone.
I think your theory, about them taking shortcuts on the model, is on target.
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