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Old 12-24-14, 04:28 AM   #8
von Krysiak
Seaman
 
Join Date: Jun 2007
Location: Dublin
Posts: 33
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Quote:
Originally Posted by BigWalleye View Post
YES! I mentioned IABL's Merchant Fleet Mod (MFM), a HUGE number of merchant ship types (well, 126), plus a set of skin packs which change the paint schemes over time. And Wreford-Brown's Ultimate Ship and Aircraft Mod, 62 aircraft types and 70 ships, mostly combatants. Both are compatible with GWX3, MFM with anything, but both require a hefty computer. RacerBoy's Rbs1_SH4_Effects_GWX_21_204f adds some more types (and refines others). Finally, Thomsen's Parameter App lets you improve ship physics of all installed classes at once. My current setup (NYGM-based, so I can't use USAM) includes 317 ship types. Shouldn't get boring for a while.
You are my personal hero!
I have added them all and everything works fine.
There is one thing though - I believe MDM adds ships with flags painted on he hull - if ship has a flag of some country does it mean it belongs to lets say neutral nation? I had a few sightings where my WO wanted to blast them with a deck gun...
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