Hmmm. Looking in the \Data\Sea\NLifeboat_01\ folder, I have files dated 2006 and 2007, with 2 files dated 2008, NLifeBoat_01.sim and NLifeBoat_01.cfg. Possibly that was from the original ship acceleration fix or something.
In the CFG;
[Unit]
ClassName=LifeboatSmall
3DModelFileName=data/Sea/NLifeboat_01/NLifeBoat_01
UnitType=105
MaxSpeed=2
Length=4.8
Width=2.8
Mast=1
Draft=0.2
Displacement=0.0375
DisplacementVariation=0
RenownAwarded=0
CrewComplement=4
SurvivalRate=0
SurvivalPercentage=60
[Loadout 1]
Name=Axis
Type=0
[Loadout 2]
Name=Allied
Type=0
In the SIM file;
UnitShip
ObjHydro
Surfaced
Displacement 0.0
Draught 0.0
Submerged
Displacement 0.0
Draught 15.0
Why it has a submerged draft at all is a mystery, but 15 meters would place it at 48 feet, so the fish should just pass over instead of hitting it.
Looking at my backup the SIM and CFG files are both January 2007, so my best bet is to try replacing the raft folders with the originals from the backup, see if that fixes it.
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