Quote:
Originally Posted by UBOAT234
Yes when I shot to the position the cosh original, they go down, just where it continues to exit the smoke... 
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What happens is that the objects are 'transparent' to sh3, what defines if they are solid is a box that is defined in the zon file, the box is about the same size of the object, and it's position relative to the center of it, if you replace an object with other of the same size there is no problem, but if , for example with the cosh, you move the vertices in the 3d program to reposition it instead of moving the position of the node in pack3d, you are moving it off the hit box defined in the zon file.
You should ask Teddy Bar, he's the expert in zones due to his work on NYGM mod.
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