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Old 11-28-14, 06:06 AM   #3
Skybird
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Join Date: Sep 2001
Location: the mental asylum named Germany
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A piece on the revolutionary graphics system they use - pretty much advanced, I would say. Its called photogrammetry.

http://www.theastronauts.com/2014/03...-ethan-carter/

Watch that slideshow on how "photogrammetry" works, and be amazed.

And some clickable screenshots of high quality:

http://www.theastronauts.com/2013/09...e-screenshots/

I have played another 3 hgours now, logging 4 in total and this night will enter the final third of the game. So that makes an expected total gameplay of around 6 hours for me, playing leaned back and slow. To me I got full return for my money already.

I compare it to a good book I bought and really enjoyed to follow its narration. Tonight, after having done a detective's work to recreate the events of the past in his imagination, I will be richer by one experience.

Some things could have been done better, yes, in complexity, and game mechanisms. However, what ther eis works so well that it more than just makes up for it. And the overall impression is that of a well composed, round package that was put together with care, and quite well.

Will replay it in some months, if only to walk in those woods again.

The studio is formed by 8 people only. They sit in Warsaw.
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Last edited by Skybird; 11-28-14 at 06:37 AM.
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