Thank you very much for the link!
Currently I replaced the mod "FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)" on mod "FX_Update_0_0_22_Stock_Torpedoes - MagDet range 3m (modified for torpedoes failure patches). All is - OK.
But there is one but.
I would not want to lose the effect of a small jump up in the explosion of the ship's magnetic torpedo under hull ship.
Be sure that I to try the modes of your link and see.
Sorry for bad english.
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