Quote:
Originally Posted by panthercules
Woohoo - fixed - apparently, this has something to do with the changed camera position adopted by GW - see this thread for the fix that I stumbled onto over in the mods forum:
http://www.subsim.com/phpBB/viewtopic.php?t=50341
I D/L'ed and tried the JSGME version of the mod/fix that jcwolf came up with as noted in that thread, and just ran a brief test in my Type IXB - no see-through watch crewmen anymore
Thanks jcwolf - that as driving me crazy. 
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Just so you know, we didn't alter the camera position. (at least Marhkimov never said he did.)
I believe the effect is due to the binocular magnification being too high. It's on my list of stuff to fix and will be in the GW update.
In GW, for the identification of neutral shipping, the attack scope magnification was increased to 10x. Since GW uses grey contacts for all vessels, it is somewhat necessary. Reverting the cameras.dat file back to stock will make neutral identification tougher.