Quote:
Originally Posted by Miika
They do work, you can use goals (if ship enters one, its speed will then be changed). But like MaHuJa said, the priorities of scripts/doctrines etc. might create problems. In one of my mission there had been a reactor problem and the crew was leaving the sub, which was supposed to remain in surface. I ended up using 3 separate scripts, all of which were constantly re-triggering, to achieve this. Despite all my efforts the sub dived immediately after spotting the player's P-3. I suggest the only thing you can do is test...
Miika
|
I think if you set the Tactic in the mission editor to "Transit" the platform will be much more pliable to your commands and less likely to react to other platforms in the mission.