Skip, since your using the Optical Targeting Correction (OTC) mod, you're going to have the ability to use both the A-Scope and PPI screens to find targets. I have my own idea of how the radar scopes should work, so reading anything in the TMO manual won't help you when using the OTC Radar. In OTC you'll find documentation about the Radar, and the use of the two different screens the game has provided. I suggest you read the OTC documentation.
That being said, if you can find targets using the PPI screen, yet can't seem to get the A-Scope to do the same......I'm suspecting some kind of mod conflict going on.
I'll start down your list:
The "TMO 2.5 Small Patch"......I don't know what it does, and I did not make OTC to work with it. This mod is not made by Ducimus, and as far as I know, its not supported by him (if it where, he'd put it into TMO). Since OTC wasn't designed to work with a "TMO Patch", you shouldn't think things will work as expected.
You do have the correct edition of OTC to work with RSRDC (which works with TMO) so things are correct there.....its just the "Small Patch" mod that could be fouling up the works.
The mods following the "1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502" may be causing problems too. I haven't looked at what the "Bigger Better Protractors" will do......but if it changes something in the "menu_1024_768.ini" file then this mod may be conflicting too. The "Mission AoB Test" and "3000 Yard Bearing Tool (1920x)" should be fine (I know something about those) but, the Mission Training mods.....I'm not so sure.
The final three mods regarding environmental things may be OK. You need to see what happens if you remove most of them, and start with just the following:
TMO 2.5
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
1.5_Optical Targeting Correction 031312 for RSRDCv502
1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502
Mission AoB Test
3000 Yard Bearing Tool (1920x)
Start with these mods, see if the A-Scope works like the PPI station. If so, then add the following:
Improved Stock Environment v3 - TMO&RFB
Option 1 - ISE Realistic Colors
Option 2 - ISE New clouds+Waves
A word of caution.....NEVER remove a mod out of sequence. In other words, don't remove a mod that's not last on the list in the "Activation" list of JSGME. If you want to remove the "TMO 2.5 Small Patch" mod......remove all others, in their order of "Activation", before getting to the mod you wish to "deactivate".
And, while at it, might as well remove all mods from activation, then open the "Tasks...." menu in JSGME and let the apps "Compare Snapshot" (of the original stock game files) check to see what if anything has changed to the original game files. Didn't take a "Snapshot" of your clean game files after just installing the game? Might as well not take out fire insurance when working in a smoke shop! Reinstall the game completely, take the "Snapshot", then try the mod list I suggest.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
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