Quote:
Originally Posted by Miika
I think the "key player" checkbox is used in campaigns. If the key player is killed during the mission, the campaign will not continue. (Or then it was that all key players are checked after the mission, whether they will exist in the next missions as well... :hmm: )
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Key player isn't available unless you designate the mission as a campaign mission - and probaly has absolutely no effect outside a campaign.
And it is a matter of "will not exist in the following missions if sunk in this mission", if I remember correctly. I haven't made any myself, but I think someone from SCS explained as much.