Well there's still a number of things I want to add, but I may need to bring the release date forward so that NYGM Tonnage War players can benefit from the compatibility fix I added. I'll see where Hemisent is up to with his sabotage/malfunctions mod - as I'd like to include a malfunctions option in the next release if possible - and take it from there.
I also want to ensure that the new "Randomised events" module is stable and functional (albeit not necessarily as powerful as it will eventually be).
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