Yes I played around with CrewAI.cfg as well as the sensor file. Though it didnt seem to help either.
I didnt increase visual detection range, but I did increase radar range. As this seemed a more realistic approach. It would be nice to have a variable between low and high for detection instead of a flat number limit.
Ill play around a little more and have a look and see what's in sim.cfg.
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Use of undefined constants causes assumptions!
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