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Old 09-20-14, 03:04 AM   #322
TheGeoff
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Join Date: Jul 2008
Location: 37°47'S 144°58'E (Melbourne, Australia)
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I'll definitely be continuing to focus on Sub Commander, for the near future anyway. Even if I eventually switch over to primarily developing the 3D sim, Sub Commander would still be hugely valuable as a way to test new game mechanics and ideas... it's MUCH easier to code things in 2D with basic graphics.

The 3D sim is currently very, very early in development. So far you can join a server (supports up to 10 players), move around the sub, and play with a few levers and controls. The code for water flow throughout the sub has also been implemented. There are basic animations for walking, jumping etc, but I haven't made any character models yet so the crew of the sub look like US Marines from Iraq. One step at a time!
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