First of all GW rocks and gives a bit of life to SH3… it looks like a new game. I have even scrap my previous 5 years career with more than 1000 tons sink to play this MOD and let me say that its worth. Thanks GW team.
But I would like to point out for a small problem that is getting my nerves. Small issue that my current workaround is reload the saved game before attack.
The problem is similar to what was described in the previous posts.
On my 2nd mission ran against an "true Titanic" (ship that will always keep afloat what ever the circumstances), in my case it was a small merchant (costal type). It got 5 torpedoes right in the middle if its hull and didn't explode either went down. Not even after depleting bullets of the MG and ram its hull with the sub at flank speed.
Not happy with that outcome, that I've reload the save game (that I made previous the attack) and tried again, and the same ship went bang splitting apart with just a single torp in the mid of its hull (funny enough the same torp that I've launched from the same position in the 1st attempt).
Later in my 3rd mission I ran against a DD in the middle of a storm, 2 torps right in the middle its hull and the DD kept running like it was nothing… even took a 3rd torp (which removed its screws) and it kept floating, static in the water. Despite that the indicators showed that DD was running 12k when it was completely stopped in the water. Again invincible bug strikes back, it took my last torp (4th) in the middle of its hull refused to go under.
So GW seem to have a small issue with some invincible ships at moment.
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