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Old 09-08-14, 05:40 PM   #5
Alfred Keitzer
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Join Date: Jun 2007
Location: San Diego, CA
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My interest is in building a more accurate Lorient base, if one does not already exist, using the available objects of the SH3 DAT Library and then positioning that base in the correct location.

I am aware that:
(a) Harbor objects are stored in DAT files located in the ..\data\Library directory
(b) Bases are built using template DAT files located in the ..\data\terrain\Locations directory, which actually reference objects in the "Library" DAT files.
(c) Base placement is based on the Campaign_LND.mis file in ..\data\Campaigns\Campaign directory

The main steps I am interested in is how one uses tools, and which tools, to get from (a) to (b).Things like:

(a) Must all the objects you want to use to build a harbor be extracted from the Library DAT files?
(b) Best tool to VISUALLY build a base using the Library DAT objects?
(c) Once you have your base built in step (b), how does one take the component parts that make up the base and implement (reference) them in a "Locations" template DAT file?This seems like the hardest part because you are not using the objects directly, but referencing them with template "placement" commands.

Any assistance would be greatly appreciated.
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