@JScones:
So I looked in the main.cfg in the place you suggested. It was set to 64 (so I had changed it) BUT that still doesn't explain why I saw crew members fatigue increase during an 8-hour period where the entire 8 hours was spent at 1024 TC.
So some thing is not adding up.
Here is all of the settings from that section of the main.cfg:
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=64
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=64
RadioReport=8
Particles=8
PrayState=512
HunterState=512
3DRender=64
Maximum=2048
THis is the file that produced the behaviour I described above.
Any help on sorting this out would be most appreciated.
Thanks.
Edited:
I just had to quit the second patrol in the middle due to crew fatigue. I spent nearly the entire time in at least 512x TC.
I also re-confirmed that the crew is accumulating fatigue at 512X TC and higher with the settings as reported above.
|