Quote:
Originally Posted by fastfed
AWESOME!! Yea, I notice the sinking if I'm not moving patch and the blurry optics if I go to fast with Periscope up!
so far so good, on my first patrol
I go almost 100% max, everything but ext. view and map contact is checked,.
That said, guess what I need to learn how to do? manual target! do you have a good guide? or better yet a video? I learned how to manual target in SH4, but never did in SH3.
would really love to learn
oh last thing, there was a really cool mod in SH5, called realistic navigation, was kind of awesome with the navigator putting a little dot where he "thinks" we are. anyhting like that in this?
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Yeah, I don't use the external cam. (AFAIK, nobody ever left a boat while underway!) But map updates pose a quandary: The AI is perfectly accurate and instantaneous. But R/L, the boat commander had a plotting party of ratings and officers who did all that, so why should I have to do it myself? It is indicative that the NYGM penalty for using map updates is 0%.
IMO, manual targeting with the German TVR and its lead angle calculator, is easier than using the American TDC. The TDC does a lot more, but won't give you a lead angle. Best way to learn manual targeting is to use the 90-degree setup. There are a bunch of tutorials and aids around to help - give it a google. Two pieces of advice: practice a lot, and always take your time. In my experience, snap shots are misses.
And no, there is no real nav for SH3 like in SH5. There is something called "Real Nav" but it involves you, the skipper, taking sights and working them up. I've done cel nav, but again, the skipper never had to do that. I'd rather have the super-accurate, super-fast navigator to doing the crew's job for them. I play No Fatigue for the same reason. The 1WO has to do something!
When you have a chance, I recommend you check out SH3 Commander. It's a stand-alone program that adds a lot of nice touches.