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Old 08-16-14, 10:16 AM   #5
THEBERBSTER
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Hi Steve

As SH5 seems to strive for further perfection this is the latest addition.

Starting with v1.0.165.0 added a new patch to SHSim_act: RPM inertia. Player's unit and AI unit's shafts/props will now have inertia and thus will not 'spin up' or 'spin down' at ridiculous speeds. See the Notes= of the patch for how to change the multipliers

Peter
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