Quote:
Originally Posted by Dr.Sid
Campaing is same as standalone missions, except if you have one concrete boat (lets say Akula Vepr') in missions 1 and 2, the boat will not be available in mission 2 if it was destroyed in mission 1.
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IF you checked the "key player" box.
Also, note that by default, missions require "ownship" to survive. This is something that is rarely disabled, but it may make sense to do so in a campaign setting.
The "key player" options, as well as a few other campaign-specific features, is only available if you've designated the mission as a campaign mission when you created it. And you use the "campaign editor" (a small part of the mission editor menus) to string the missions together into a campaign.