Another progress update, I need some serious help here with the process of rendering and so on. What I did was import the propeller into Blender ( Joefour, You couldn't keep me away

) , done some things to it, and then I couldn't import it back to wings3d the way it looked, so did some additional trial and error kinda things with it and here is the result ( not the final, just the preliminary test results, so You can see, what kind of help I need.
When rendering in Blender, what format do You use to import it back ( the rendered version ) into wings 3d ? or am I asking sg. stupid?
and ,of course the issue of textures...( i don't want the propeller to look like this, obviously...
Can I do everything in Blender? If I download a high-res picture from the net, and I use sample of it? And what's this got to do with UV mapping in Wings 3d???? Oh, man, if anybody knows of a comprehensive tutorial/manual/encyclopedia on this....please let me know...:-)))
Thank You all who helped so far, really appreciate it !