Dynamic Locations
After having read the editor manual I still dont quite get how dynamic locations work. Does anyone know how they work?
And what does the checkbox for Key Player do?
Thanks in advance.
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The Russians knew where the carrier group was, but it would move in the four hours required by the bombers to get there. Their missiles needed precise information if they were to home in on the raid's primary target, the two American and one French carrier, or the mission was a wasted effort.
The game was hide and seek, played over a million square miles of ocean. The losers died.
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