Quote:
Originally Posted by §amael
Looking for advice on creating a test mission to see the differences of player 688i detection ranges for various things. My question is what water depth and environmental conditions are needed when creating this mission to get the best performance out of the 688i sonar. The manual does not go into detail about the various uses of bottom bounce, surface duct, and convergence zone. It doesn't say the right depths and conditions that are needed for each of these to occur. I would also like to know how I can setup a trigger for being counter detected. So I know exactly at what range the AI can detect me.
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Welcome aboard!
I can't answer your questions, but assuming someone can, I'll be watching this thread with interest. I suspect there isn't going to be the definitive answer that you want though. There are a lot of variables and they interact in ways that aren't always easy to predict. I mean the game is supposed to model real sonar performance, and the submariners on here seem to think it does a good job. As I understand it real-world sonar is anything but an exact science.
Wish I knew more about this than I do, but As I say, I'll be watching the replies with interest.