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Old 07-26-14, 07:00 PM   #45
BigWalleye
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Join Date: Jul 2012
Location: On the Eye-lond, mon!
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Quote:
Originally Posted by hocking View Post
Hello BigWalley. It is me again, and I am in the forums trying to figure out this very problem that you have found a solution for. Currently, using this widescreen mod, I have the chronometer in the wood case that works fine when firing torpedoes but as you point out it can't be started and stopped for other timing uses. I would like to get a chronometer that can be started and stopped. Can you share your solution for this problem with me?

Also, I noticed that the parascope view has floating chronometer dials in its field of view just off to the left side of center. These hands are just floating there, are not contained in any housing, and actually function when firing torpedoes. I am certain that these dials shouldn't be there. How can I get rid of them?
Yes, I can help. It's all in the menu_1024_768.ini. So far, this is the only error I've found in Van1920x1080, which considering the extent of changes he had to make, is excellent, conscientious work.

To make your edits as simple as possible, I've included the entire item block for each change. Just cut and paste the item block over the same numbered block in the menu_1024_768.ini for Van1920x1080. Some of the changes may not be necessary to get the chronometer functionality back. I poked and prodded, and sometimes made multiple changes at the same time. When it worked, I stopped. I didn't bother to find out which changes were the necessary ones!

Replace each item block with the corresponding block below. Won't be any need to renumber anything.


[G26 I107]
Name=Chrono
Type=1026;Menu group
ItemID=0x26020000
ParentID=0x26000000
;Pos=608,764,136,52
;Pos=33,383,200,300
Pos=70,400,200,300
Color=0xFFFFFFFF
[G26 I108]
Name=Reflection
Type=1030;Static bmp
ItemID=0x26020001
ParentID=0x26020000
Pos=-12,-12,256,256
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Reflex.tga
MatFlags=0x2
TexFmt=0x9
Drag=false

[G26 I109]
Name=Sec
Type=1031;Stat bmp array
ItemID=0x26020002
ParentID=0x26020000
Pos=85,-92,14,150
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Hanhart_Sec.tga
Crop 0=0,0,0.5,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I110]
Name=Min
Type=1031;Stat bmp array
ItemID=0x26020003
ParentID=0x26020000
Pos=85,-116,14,40
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Hanhart_Min.tga
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I111]
Name=Estim Sec
Type=1031;Stat bmp array
ItemID=0x26020004
ParentID=0x26020000
Pos=85,-92,14,150
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Hanhart_Sec_Red.tga
Crop 0=0,0,0.5,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I112]
Name=Estim Min
Type=1031;Stat bmp array
ItemID=0x26020005
ParentID=0x26020000
Pos=85,-116,14,40
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Hanhart_Min_Red.tga
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I113]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x26020001
ParentID=0x26020000
Pos=0,0,200,300 ;180,990,183,256
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/H_Chronometer.tga
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

======================================

[G28 I39]
Name=Range
Type=1026;Menu group
ItemID=0x280B0000 ;THE CHRONO IS NOW LINKED HERE!
ParentID=0x28000000
Pos=0,0,0,0
Color=0xFFFFFFFF

======================================

[G28 I97]
Name=Chrono
Type=1026;Menu group
ItemID=0x28020000
ParentID=0x28000000
;Pos=33,383,200,300
Pos=70,400,200,300
Color=0xFFFFFFFF

=====================================

G28 I103]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x28020005
ParentID=0x28020000
Pos=0,0,200,300 ;180,990,183,256
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/H_Chronometer.tga
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

======================================

[G2B I109]
Name=Chrono
Type=1026;Menu group
ItemID=0x2B020000
ParentID=0x2B000000
;Pos=33,383,200,300
Pos=70,400,200,300
Color=0xFFFFFFFF

======================================

[G2B I115]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x2B020005
ParentID=0x2B020000
Pos=0,0,200,300 ;180,990,183,256
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/H_Chronometer.tga
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

If you want to move the chronometer to another location (on the same screen), you should see how to do that easily. BTW, to actuate the chronometer, you must left-click on the center of the small minute-hand dial.

Let me know how it goes.

Just to reiterate: This is vanjast's work. I just corrected a few minor bugs.
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