Quote:
Originally Posted by hocking
In regards to Vanjast's widescreen fix, it does appear he alters some files that are altered by these hardcode fixes. I know BigWalleye must be using both the hardcode fixes with the widescreen fix. Are you having any troubles with the widescreen fix interfering with the hardcode fixes?
|
That widescreen mod that I made only touches the games GUI (user interface), in places where the D3D.dll file doesn't.
Stiebler's hardcode stuff injects data into the code (SH3.exe and other files) - a separate issue altogether and not related the screen resolution.
The most common bugs appear in the changing of the
menu_1024_768.ini file across mods.
Here's my mod soup..
The pink stuff is the core NYGM + Hitmans mods ==>> This is necessary for the NYGM widescreen mod from yours truly.
Stieblers mod is a 'necessity' that be added any time after the pink stuff.
There's a whole lot of other stuff added, including mods that I 'modded' = 'MyModname'... blah blah blah
As you can see the NYGM widescreen mod (Van1920x1080) appears much later, as it doesn't change that many files.
Beyond this I have the RealNav mod and AOB wheel mods - all undergoing refinement while I sail.
No problems with this lot, except one Game Shutdown (not CTD). This hasn't happened for a while now... so cannot pinpoint it.