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Old 07-23-14, 12:56 PM   #11
Zosimus
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Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
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Quote:
Originally Posted by Uboat177 View Post
Similar experience with me a long time ago (gwx but also with MFM included). 6- 10 torpedoes and this one ship wouldn't sink. Was finally able to finish off with deck gunfire, and that took a while as well.

Perhaps aiming for keel shots or magnetic explosions/deckgun hits near it would be more effective.

I recommend adding thedarkwraith's Unit damage from smoke and/or fires mod and see if that helps in making it any easier. http://www.subsim.com/radioroom/show...33&postcount=1

i believe in stock game + gwx the ships don't take hp loss from fires.
The link didn't work for me.
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